Jul 04, 2024 | GAMES001课程笔记14-深度学习 |
Jul 03, 2024 | GAMES001课程笔记13-优化基础 |
Jun 21, 2024 | GAMES001课程笔记12-线性系统 |
Jun 08, 2024 | 微分几何笔记07-活动标架和外微分法 |
Jun 06, 2024 | GAMES001课程笔记11-微分方程 |
Jun 01, 2024 | GAMES001课程笔记10-古典微分几何 |
May 23, 2024 | GAMES001课程笔记09-场论初步 |
May 16, 2024 | GAMES001课程笔记08-概率论II |
May 15, 2024 | 微分几何笔记06-测地曲率和测地线 |
May 01, 2024 | GAMES001课程笔记07-概率论I |
Apr 26, 2024 | GAMES001课程笔记06-傅里叶变换与球谐函数 |
Apr 10, 2024 | GAMES001课程笔记05-插值&拟合 |
Apr 02, 2024 | GAMES001课程笔记04-奇异值分解与主成分分析 |
Mar 29, 2024 | GAMES001课程笔记03-旋转变换 |
Mar 28, 2024 | GAMES001课程笔记02-计算几何 |
Mar 09, 2024 | GAMES001课程笔记01-线性代数基础 |
Dec 27, 2023 | 微分几何笔记05-曲面论基本定理 |
Nov 10, 2023 | 微分几何笔记04-曲面的第二基本形式 |
Oct 18, 2023 | 微分几何笔记03-曲面的第一基本形式 |
Jul 31, 2023 | 微分几何笔记02-曲线论 |
Jul 30, 2023 | 微分几何笔记01-预备知识 |
Feb 16, 2023 | Shape Analysis课程笔记21-Consistent Correspondence |
Feb 13, 2023 | Shape Analysis课程笔记20-Correspondence Problems |
Jan 13, 2023 | Shape Analysis课程笔记19-Clustering and Segmentation |
Jan 12, 2023 | Shape Analysis课程笔记18-Optimal Transport |
Jan 10, 2023 | Shape Analysis课程笔记17-Optimization on Manifolds |
Dec 29, 2022 | Shape Analysis课程笔记16-Vector Fields Discretization |
Dec 26, 2022 | Shape Analysis课程笔记15-Vector Fields Introduction |
Dec 25, 2022 | Shape Analysis课程笔记14-Applications of the Laplacian |
Dec 23, 2022 | Boundary First Flattening 论文笔记 |
Dec 17, 2022 | LSCM + Mean Value Coordinates 论文笔记 |
Dec 12, 2022 | GAMES104课程笔记22-GPU-Driven Geometry Pipeline-Nanite |
Dec 10, 2022 | Analytic Eigensystems for Isotropic Distortion Energies 论文笔记 |
Dec 02, 2022 | GAMES301课程笔记15-参数化在产业中的应用2 |
Nov 27, 2022 | GAMES301课程笔记14-参数化在产业中的应用1 |
Nov 26, 2022 | GAMES301课程笔记13-参数化应用3(曲面对应、高阶多项式映射) |
Nov 26, 2022 | GAMES301课程笔记12-锥奇异点参数化应用 |
Nov 16, 2022 | GAMES301课程笔记11-共形参数化2(离散共形等价类、曲率流) |
Nov 11, 2022 | GAMES301课程笔记10-共形参数化1(Circle填充、柯西黎曼方程) |
Nov 09, 2022 | GAMES301课程笔记09-基于调和映射的高质量形变 |
Nov 04, 2022 | GAMES301课程笔记08-无翻转光滑映射 |
Nov 02, 2022 | GAMES301课程笔记07-参数化应用2(网格生成) |
Oct 26, 2022 | GAMES301课程笔记06-参数化应用1(Atlas生成、艺术设计) |
Oct 24, 2022 | GAMES301课程笔记05-全局单射参数化方法 |
Oct 19, 2022 | GAMES301课程笔记04-无翻转参数化方法(初始无翻转) |
Oct 18, 2022 | GAMES301课程笔记03-无翻转参数化方法(初始存在翻转) |
Oct 14, 2022 | GAMES301课程笔记02-面向离散网格的参数化概述 |
Oct 13, 2022 | GAMES301课程笔记01-曲面参数化介绍 |
Oct 09, 2022 | GAMES104课程笔记21-Dynamic Global Illumination and Lumen |
Sep 10, 2022 | Shape Analysis课程笔记13-Discrete Laplacian Operators |
Sep 08, 2022 | Shape Analysis课程笔记12-The Laplacian Operator |
Sep 04, 2022 | Shape Analysis课程笔记11-Structure Preserving Embedding |
Aug 31, 2022 | GAMES104课程笔记20-Data-Oriented Programming and Job System |
Aug 28, 2022 | Shape Analysis课程笔记10-Distance Metrics and Embeddings |
Aug 24, 2022 | Shape Analysis课程笔记09-Geodesic Distances Algorithms |
Aug 22, 2022 | Shape Analysis课程笔记08-Geodesic Distances Intro & Theory |
Aug 20, 2022 | Shape Analysis课程笔记07-Discrete Surface Curvature |
Aug 19, 2022 | Shape Analysis课程笔记06-Smooth Surface Curvature |
Aug 17, 2022 | GAMES104课程笔记19-Online Gaming Architecture Advanced Topics |
Aug 15, 2022 | Shape Analysis课程笔记05-Smooth and Discrete Surface |
Aug 10, 2022 | GAMES104课程笔记18-Online Gaming Architecture Fundamentals |
Aug 09, 2022 | Shape Analysis课程笔记04-Discrete Curves |
Aug 07, 2022 | Shape Analysis课程笔记03-Continuous Curves |
Aug 04, 2022 | Shape Analysis课程笔记02-Linear and Variational Problems |
Aug 02, 2022 | Shape Analysis课程笔记01-Introduction |
Jul 28, 2022 | GAMES104课程笔记17-Advanced Artificial Intelligence |
Jul 26, 2022 | GAMES104课程笔记16-Basic Artificial Intelligence |
Jul 24, 2022 | GAMES104课程笔记15-Gameplay Complexity and Building Blocks |
Jul 08, 2022 | GAMES104课程笔记14-Applications & Advanced Topic |
Jul 06, 2022 | GAMES104课程笔记13-Foundation of Tool Chains |
Jun 15, 2022 | GAMES104课程笔记12-Effects |
Jun 05, 2022 | GAMES104课程笔记11-Applications in Physics System |
May 26, 2022 | GAMES104课程笔记10-Basics Concepts in Physics System |
May 17, 2022 | GAMES104课程笔记09-Advanced Animation Technology |
May 11, 2022 | GAMES104课程笔记08-Basics of Animation Technology |
Apr 27, 2022 | GAMES104课程笔记07-Render Pipeline, Post-process and Everything |
Apr 19, 2022 | GAMES104课程笔记06-The Challenges and Fun of Rendering the Beautiful Mother Nature |
Apr 13, 2022 | GAMES104课程笔记05-Lighting, Materials and Shaders |
Apr 06, 2022 | GAMES104课程笔记04-Rendering on Game Engine |
Mar 30, 2022 | GAMES104课程笔记03-How to Build a Game World |
Mar 24, 2022 | GAMES104课程笔记02-Layered Architecture of Game Engine |
Mar 16, 2022 | GAMES104课程笔记01-Overview of Game Engine |
Jan 19, 2022 | GAMES103课程笔记12-Smoothed Particle Hydrodynamics |
Jan 11, 2022 | GAMES103课程笔记11-Eulerian Fluids |
Jan 04, 2022 | GAMES103课程笔记10-Surface Waves |
Dec 28, 2021 | GAMES103课程笔记09-Collision Handling |
Dec 21, 2021 | GAMES103课程笔记08-Finite Element Method II |
Dec 16, 2021 | GAMES103课程笔记07-Finite Element Method I |
Dec 09, 2021 | GAMES103课程笔记06-Constraint Approaches |
Nov 30, 2021 | GAMES103课程笔记05-Physics-Based Cloth Simulation |
Nov 24, 2021 | GAMES103课程笔记04-Rigid Body Contacts |
Nov 18, 2021 | GAMES103课程笔记03-Rigid Body Dynamics |
Nov 10, 2021 | GAMES103课程笔记02-Math Background |
Nov 04, 2021 | GAMES103课程笔记01-Introduction |
Aug 23, 2021 | DDG课程笔记5-测地线 |
Aug 21, 2021 | DDG课程笔记4-曲面参数化 |
Aug 19, 2021 | DDG课程笔记3-Laplace算子 |
Aug 17, 2021 | DDG课程笔记2-曲面与曲率 |
Aug 15, 2021 | DDG课程笔记1-外代数与外微分 |