CG

an archive of posts with this tag

Jul 04, 2024 GAMES001课程笔记14-深度学习
Jul 03, 2024 GAMES001课程笔记13-优化基础
Jun 21, 2024 GAMES001课程笔记12-线性系统
Jun 08, 2024 微分几何笔记07-活动标架和外微分法
Jun 06, 2024 GAMES001课程笔记11-微分方程
Jun 01, 2024 GAMES001课程笔记10-古典微分几何
May 23, 2024 GAMES001课程笔记09-场论初步
May 16, 2024 GAMES001课程笔记08-概率论II
May 15, 2024 微分几何笔记06-测地曲率和测地线
May 01, 2024 GAMES001课程笔记07-概率论I
Apr 26, 2024 GAMES001课程笔记06-傅里叶变换与球谐函数
Apr 10, 2024 GAMES001课程笔记05-插值&拟合
Apr 02, 2024 GAMES001课程笔记04-奇异值分解与主成分分析
Mar 29, 2024 GAMES001课程笔记03-旋转变换
Mar 28, 2024 GAMES001课程笔记02-计算几何
Mar 09, 2024 GAMES001课程笔记01-线性代数基础
Dec 27, 2023 微分几何笔记05-曲面论基本定理
Nov 10, 2023 微分几何笔记04-曲面的第二基本形式
Oct 18, 2023 微分几何笔记03-曲面的第一基本形式
Jul 31, 2023 微分几何笔记02-曲线论
Jul 30, 2023 微分几何笔记01-预备知识
Feb 16, 2023 Shape Analysis课程笔记21-Consistent Correspondence
Feb 13, 2023 Shape Analysis课程笔记20-Correspondence Problems
Jan 13, 2023 Shape Analysis课程笔记19-Clustering and Segmentation
Jan 12, 2023 Shape Analysis课程笔记18-Optimal Transport
Jan 10, 2023 Shape Analysis课程笔记17-Optimization on Manifolds
Dec 29, 2022 Shape Analysis课程笔记16-Vector Fields Discretization
Dec 26, 2022 Shape Analysis课程笔记15-Vector Fields Introduction
Dec 25, 2022 Shape Analysis课程笔记14-Applications of the Laplacian
Dec 23, 2022 Boundary First Flattening 论文笔记
Dec 17, 2022 LSCM + Mean Value Coordinates 论文笔记
Dec 12, 2022 GAMES104课程笔记22-GPU-Driven Geometry Pipeline-Nanite
Dec 10, 2022 Analytic Eigensystems for Isotropic Distortion Energies 论文笔记
Dec 02, 2022 GAMES301课程笔记15-参数化在产业中的应用2
Nov 27, 2022 GAMES301课程笔记14-参数化在产业中的应用1
Nov 26, 2022 GAMES301课程笔记13-参数化应用3(曲面对应、高阶多项式映射)
Nov 26, 2022 GAMES301课程笔记12-锥奇异点参数化应用
Nov 16, 2022 GAMES301课程笔记11-共形参数化2(离散共形等价类、曲率流)
Nov 11, 2022 GAMES301课程笔记10-共形参数化1(Circle填充、柯西黎曼方程)
Nov 09, 2022 GAMES301课程笔记09-基于调和映射的高质量形变
Nov 04, 2022 GAMES301课程笔记08-无翻转光滑映射
Nov 02, 2022 GAMES301课程笔记07-参数化应用2(网格生成)
Oct 26, 2022 GAMES301课程笔记06-参数化应用1(Atlas生成、艺术设计)
Oct 24, 2022 GAMES301课程笔记05-全局单射参数化方法
Oct 19, 2022 GAMES301课程笔记04-无翻转参数化方法(初始无翻转)
Oct 18, 2022 GAMES301课程笔记03-无翻转参数化方法(初始存在翻转)
Oct 14, 2022 GAMES301课程笔记02-面向离散网格的参数化概述
Oct 13, 2022 GAMES301课程笔记01-曲面参数化介绍
Oct 09, 2022 GAMES104课程笔记21-Dynamic Global Illumination and Lumen
Sep 10, 2022 Shape Analysis课程笔记13-Discrete Laplacian Operators
Sep 08, 2022 Shape Analysis课程笔记12-The Laplacian Operator
Sep 04, 2022 Shape Analysis课程笔记11-Structure Preserving Embedding
Aug 31, 2022 GAMES104课程笔记20-Data-Oriented Programming and Job System
Aug 28, 2022 Shape Analysis课程笔记10-Distance Metrics and Embeddings
Aug 24, 2022 Shape Analysis课程笔记09-Geodesic Distances Algorithms
Aug 22, 2022 Shape Analysis课程笔记08-Geodesic Distances Intro & Theory
Aug 20, 2022 Shape Analysis课程笔记07-Discrete Surface Curvature
Aug 19, 2022 Shape Analysis课程笔记06-Smooth Surface Curvature
Aug 17, 2022 GAMES104课程笔记19-Online Gaming Architecture Advanced Topics
Aug 15, 2022 Shape Analysis课程笔记05-Smooth and Discrete Surface
Aug 10, 2022 GAMES104课程笔记18-Online Gaming Architecture Fundamentals
Aug 09, 2022 Shape Analysis课程笔记04-Discrete Curves
Aug 07, 2022 Shape Analysis课程笔记03-Continuous Curves
Aug 04, 2022 Shape Analysis课程笔记02-Linear and Variational Problems
Aug 02, 2022 Shape Analysis课程笔记01-Introduction
Jul 28, 2022 GAMES104课程笔记17-Advanced Artificial Intelligence
Jul 26, 2022 GAMES104课程笔记16-Basic Artificial Intelligence
Jul 24, 2022 GAMES104课程笔记15-Gameplay Complexity and Building Blocks
Jul 08, 2022 GAMES104课程笔记14-Applications & Advanced Topic
Jul 06, 2022 GAMES104课程笔记13-Foundation of Tool Chains
Jun 15, 2022 GAMES104课程笔记12-Effects
Jun 05, 2022 GAMES104课程笔记11-Applications in Physics System
May 26, 2022 GAMES104课程笔记10-Basics Concepts in Physics System
May 17, 2022 GAMES104课程笔记09-Advanced Animation Technology
May 11, 2022 GAMES104课程笔记08-Basics of Animation Technology
Apr 27, 2022 GAMES104课程笔记07-Render Pipeline, Post-process and Everything
Apr 19, 2022 GAMES104课程笔记06-The Challenges and Fun of Rendering the Beautiful Mother Nature
Apr 13, 2022 GAMES104课程笔记05-Lighting, Materials and Shaders
Apr 06, 2022 GAMES104课程笔记04-Rendering on Game Engine
Mar 30, 2022 GAMES104课程笔记03-How to Build a Game World
Mar 24, 2022 GAMES104课程笔记02-Layered Architecture of Game Engine
Mar 16, 2022 GAMES104课程笔记01-Overview of Game Engine
Jan 19, 2022 GAMES103课程笔记12-Smoothed Particle Hydrodynamics
Jan 11, 2022 GAMES103课程笔记11-Eulerian Fluids
Jan 04, 2022 GAMES103课程笔记10-Surface Waves
Dec 28, 2021 GAMES103课程笔记09-Collision Handling
Dec 21, 2021 GAMES103课程笔记08-Finite Element Method II
Dec 16, 2021 GAMES103课程笔记07-Finite Element Method I
Dec 09, 2021 GAMES103课程笔记06-Constraint Approaches
Nov 30, 2021 GAMES103课程笔记05-Physics-Based Cloth Simulation
Nov 24, 2021 GAMES103课程笔记04-Rigid Body Contacts
Nov 18, 2021 GAMES103课程笔记03-Rigid Body Dynamics
Nov 10, 2021 GAMES103课程笔记02-Math Background
Nov 04, 2021 GAMES103课程笔记01-Introduction
Aug 23, 2021 DDG课程笔记5-测地线
Aug 21, 2021 DDG课程笔记4-曲面参数化
Aug 19, 2021 DDG课程笔记3-Laplace算子
Aug 17, 2021 DDG课程笔记2-曲面与曲率
Aug 15, 2021 DDG课程笔记1-外代数与外微分